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BACKGROUND BUILDING

BACKGROUND BUILDING

BACKGROUND BUILDINGS

BACKGROUND BUILDINGS

BACKGROUND BUILDINGS

BACKGROUND BUILDINGS

BACKGROUND ASSET

BACKGROUND ENVIRONMENT

BACKGROUND ASSET

BACKGROUND ENVIRONMENT

BACKGROUND ENVIRONMENT

Unreal Engine assets used in Guitar Hero Live prototype. My task here involved building a stage and props to see how realistic the scene could look. In this render I modelled the speakers and the stage assets. The Marshall amplifier and guitar are not my assets but i did optimize those models to run on the Unreal Engine

My task here was to evaluate the Unreal Engine and CryEngine by creating the same scene in both engines

SPEEDTREE ASSETS

SPEEDTREE ASSETS

SPEEDTREE ASSETS

SPEEDTREE ASSETS

SPEEDTREE ASSETS

PERSONAL PROJECT

PERSONAL PROJECT
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